A rolling local buffer
Flashback continuously records short hardware-encoded segments to a managed temporary buffer on your PC.
Flashback is a local replay recorder for Windows 11. It keeps recent video ready in the background, saves on demand, and organizes the result—without turning recording into another social platform.
“Be ready when the moment happens, then get out of the way.”
No accounts. No automatic uploads. No engagement loop.
There is no need to start a recording before every match or scrub through hours of footage later. Flashback is built around the few seconds you actually want to keep.
Flashback continuously records short hardware-encoded segments to a managed temporary buffer on your PC.
Choose a single key or a Ctrl, Alt, Shift, or Win combination that works from a game, the desktop, or while Flashback is hidden.
Completed segments are assembled into a normal MP4 while the recorder immediately continues capturing.
The active fullscreen game decides the folder and filename. Otherwise, the clip is filed under Desktop.



Flashback is opinionated: replay capture should feel like a quiet Windows utility, not a destination you have to manage.
Flashback uses hardware H.264 encoding and display capture that does not inject into a game. Bounded recovery handles transient capture failures, completed buffer segments are reused during export, and storage cleanup runs oldest-first at your chosen limit.
The current release targets 64-bit Windows 11 and a Media Foundation-compatible hardware encoder.
No cloud backup, accounts, social sharing, HDR output, or per-process audio in this release.
Windows SmartScreen may show a warning until public code signing is in place. A SHA-256 checksum is provided.